Being a Star Wars fan has always been a roller-coaster ride, with stratospheric highs and Glup Shitto lows. And then there’s Kinect Star Wars. In April 2012, just months before Disney announced plans ...
The Xbox Kinect has turned 15, and we’re all grateful the industry got over its obsession with whatever Nintendo was up to at the time. Announced in 2009 as Project Natal, with hindsight being 20:20, ...
Of all major game publishers, Nintendo is the one most associated with bizarre controls. From the Virtual Boy to the Wiimote, Nintendo's history is studded with unorthodox new ways to play games — ...
Anyone remember Xbox Kinect? It was this strange-looking motion-sensing peripheral for the Xbox 360, and later Xbox One, which used a camera to track the gamer's movements. First unveiled at E3 2009 ...
During production on the Argentinian Netflix sci-fi series “El Eternauta,” the filmmakers were looking to use visual effects to create a building collapse in Buenos Aires. But there was one major ...
Netflix has announced that it is merging its Scanline VFX and Eyeline Studios creative companies into one brand called Eyeline. Netflix acquired Scanline in 2021. In a blog post, Eyeline CEO Jeffrey ...
EXCLUSIVE: VFX firm FOLKS has opened a studio in London and hired former Technicolor CEO Christian Roberton to lead it’s UK division. Roberton’s official title is Executive Vice President of Features.
Technicolor Group, the storied visual effects, motion graphics and animation company behind some of Hollywood’s most memorable films, is shuttering operations, including in California. The company is ...
Some of the most famous names in VFX, including The Mill and MPC, are closing as the ongoing crisis in the VFX industry forces Technicolor into administration. Despite a weekend spent trying to ...
Hollywood is in the early stages of an artificial intelligence overhaul that will change the entire moviemaking process. In 2025, that wave could begin to sweep through a sector that is vital to the ...
Even though full-body gaming systems like Wii were made obsolete by VR technology, that hasn't stopped US startup Rebuff Reality from getting in on the act. The company's BodyLink gaming platform is ...
Miguel "Migz" Llado started playing games and consoles in the early '90s. From the Famicom generation up to now with the Xbox Series S, he has enjoyed many years with different games and platforms. A ...
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