To get the code working in an Eclipse project you need to set up a project with the lwjgl, lwjgl_utils,and PNGDecoder jars added to the build path, along with the relevant LWJGL natives. In case ...
Wrapper classes for OpenGL objects and functions Pretty fast (Built with performance in mind without sacrificing usability and readability) And much more... To use ThinGL with Gradle/Maven you can get ...