New information about AMD’s next mobile processor family has surfaced as two engineering samples from the upcoming Gorgon Point lineup have appeared in internal test logs. These processors belong to ...
What can't you do? I'd like to be able to time some compute shaders I'm building, for a couple of reasons: I want an easy and accurate way for me to benchmark the shaders during development. I've yet ...
I am unable to load some savestates in melonDS after a core reboot. I have no idea if this is relevant, but I also noticed many errors similar to [Error] Shader ClearCoarseBinMask, from cache was ...