Monolith Soft released a new interview with two of their event animators talking about the difference between cutscenes and scripted events, continuity between scenes and gameplay in video games, and ...
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Capcom has a huge opportunity to carve out their space in the action RPG genre. Dragon’s Dogma 2 director Hideki Itsuno has an interesting story to tell about testing the game so far. As shared by ...
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