Get the latest GPU rendering benchmark results in our more up-to-date Blender 3.6 performance article. Last month, the Blender Foundation marked the end of the 2.X era with its 2.93 release. Next up ...
It’s been a little over two years since we’ve last taken a look at Radeon ProRender performance, so to say we’re overdue for an update would be an understatement. AMD recently provided us a few ...
While Metal is Apple's fast graphics rendering technology for games, MetalFX adds improvements to make it shine on Apple Silicon. Here's how MetalFX works. In 2014 Apple introduced its new graphics ...
NVIDIA announced that it is bringing the power of artificial intelligence to rendering with the launch of NVIDIA OptiX™ 5.0 SDK with powerful new ray-tracing capabilities. Running OptiX 5.0 on the ...
Plenty of news regarding GPUs and the tech behind them has come out of GDC 2025, and Microsoft has now announced an update to DirectX Raytracing (DXR) at its DirectX State of the Union presentation.
At Connect 2021 last week, Meta revealed a new Quest rendering technology called Application Spacewarp which it says can increase the performance of Quest apps by a whopping 70%. While similar to the ...
Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help developers balance visual quality, optimization, and platforms.