Frame pacing measures the consistency of frame delivery in games, whereas FPS only counts the total frames per second. High FPS does not guarantee smooth gameplay if frames arrive unevenly, leading to ...
AMD's FSR Redstone Frame Generation image quality via Razer's eGPU dock is impressive, but is it enough to compete with ...
AMD has announced the latest iteration of its Fluid Motion Frames technology, claiming it greatly improves on the stuttering and bad frame pacing that had affected previous versions. Fluid Motion ...
Dolphin Progress Report, Release 2512, comes with substantial updates that focus on lowering frame latency. This improves performance in troublesome games and finally brings RetroAchievements support ...
For those that need a little refresher, AMD's Fluid Motion Frames (or AFMF) is the company's driver-based version of Frame Generation - as seen in NVIDIA's DLSS 3 and AMD's FSR 3. This version of the ...
TL;DR: NVIDIA's DLSS 4.5, unveiled at CES 2026, introduces 6x multiframe generation powered by a second-generation transformer model, enhancing frame quality and pacing. Exclusive to RTX 5000-series ...
AMD FSR Redstone is launching today, and it's hard not to feel a bit let down. AMD is calling this a "new era of gaming innovation," but the flagship Frame Generation feature is only partially ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results